Satellite Internet
Frequently Asked Questions
What
is a Geostationary Satellite ?
A geostationary
satellite is a satellite that is in a fixed position relative to the
earth. Kind of like your cars' driver's side mirror is in
a fixed position relative to the rest of your car. If
you turn left or right or even in a circle the mirror
stays in it's fixed position relative to the rest of the
vehicle. A GeoSat follows the same premise,
only on a larger scale and it uses physics to do so.
First the how, then then why. I'm going to keep the math
to a minimum.
Ever noticed
that if you drop something it falls to the ground? So
did the experts
at NASA, and they got concerned because they didn't want
satellites dropping out of the sky. It's embarrassing
and expensive. So they had to try and find the point
where the satellite would maintain enough speed to keep
it from falling to earth while staying in a fixed spot
over the equator.
Why do it this
way ?
Because satellites (like your car) only have
a limited amount of gas or propulsion fuel. Unlike your car, when they
run out of energy, that's it. They can no longer maneuver. If
they're too close to the earth they fall into the atmosphere slowly
but inevitably. If they're too far out they simply
slowly drift away into space. So the idea was to put
them at a place where the speed of the satellite is
sufficient to keep it from falling to earth yet have a
rotation of one day. This keeps the satellite in it's
position. A combination of forces trying to equal out to
a stable area.
22,300 miles over the
equator there is a whole belt of satellites zooming
along. This area is named after Sir Dr. Arthur C. Clarke, the science-fiction novelist. It is frequently referred
to as "Clarke's Constellation" Because it was he, back
in 1947, who postulated the idea of using satellites for
point-to-point-to-point radio communication.
Why a fixed
position ? Why line of sight (LOS) ?
Satellites are expensive. If you can have one
covering a large area it is more cost effective than having
two or three. In addition, we on earth do not want to keep trying
to find satellites every day and having to adjust the
antennas we use. So we keep them at fixed
positions. So once we are locked in and pointed at the
satellite we do not have to worry about tracking it
across the sky. It's that simple. There are other
reasons as well, but those are the most important ones.
Now to the question regarding "Line of Sight": if you
think about it, you will realize that from where
you are standing right now, you can see some things that
are farther away from you than other things. This is
frequently because they are taller. They have more
"altitude". For instance, you can see the top of a water
tower long before you can see the pumping station
underneath it. So we know that the greater the height,
the farther away you can "see" something.
Geostationary
satellites
are at fixed positions at an altitude of 22,300 miles
from Earth. They can "see" (and be seen from) a huge
area of land and ocean, and this area they can "see" is
called the "footprint". They are also frequently located
over the equator. You can imagine what the foot print
looks like by holding a flashlight at a fixed distance
from a basketball and turning the light on. The closer
you get, the smaller the footprint.
Now if you hold the flash
light at a fixed distance from the centerline or
"equator" of the basketball AND aim it at the upper half
you will see that the "footprint" elongates and gets
much larger on one side, extending itself by half again.
And turning from a simple circle, into an oval. That's
why a lot of birds are "parked" in orbit over the
equator. There is a consequence to this large footprint
though. Radio waves travel at the speed of light, or
about 186,000 miles per second. So any traffic from you
to the satellite has to go 22,300 miles up, go through
the satellite, and be retransmitted 22,300 miles back
down.
The net effect is that it
adds about a minimum of 240 milliseconds (ms) to the
round trip. This is from an ideal position as close to
the satellite as possible, which is probably in the
ocean at the equator. And remember, that if you send for
a web page both the request and the response have to
travel these distances in addition to any ground
distance. A more realistic expectation is a response of
about 500 - 1000ms.
1000ms (milliseconds) equals one
second. The satellite internet systems currently
available run about a half second delay because of the
distances involved. To an average web surfer this means
about one half a second MINIMUM, between the time you
click a link and the time you start to see a change take
place. On a practical level it's probably closer to 3/4
of a second response time (750ms). Unfortunately, if
you're heavy into internet multiplayer gaming, then
we're pretty much done here. You can go elsewhere
because a 750ms plus response time is unplayable. Why?
Imagine you are driving a
racecar. Now imagine it's about three-quarters of a
second delay (750ms) between the time you try to steer
left, and the time the racecar starts to respond. You see the problem. It's like driving on ice
and is simply not useable for many internet games that
require fast reflexes. Some flight games may be useable,
because they don't need as fast a response. However,
popular first person shooters like Quake III and Tribes
2 and Counter-Strike are almost unplayable. If, on the
other hand, you're not as big into gaming and are in an
area not serviced by
DSL or cable then Internet via Satellite may be just
the thing for you.
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